/*
 * Copyright 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     https://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import SwiftUI

struct GameView: View {
    @EnvironmentObject var viewModel: SettingsViewModel

    var body: some View {
        VStack {
            if let label = viewModel.rollButtonLabel {
                Button(label, action: { viewModel.rollDice() })
                    .buttonStyle(.borderedProminent)
                    .controlSize(.large)
            }

            if let result = viewModel.rollResultLabel {
                Text(result).font(.headline)
            }
        }
    }
}
